This game is beautiful! Just a quick question, does anyone know if there's a way to mute the sound within the game?
A downloadable game for Windows
Faerie Afterlight is a Platformer-Metroidvania video game that allows the player to control both two characters simultaneously. The second character helps the main character by interacting with the game world and controlling enemies.
It is all written in the book of light. There was a prosperous land named Lumina. This land blessed with glorious light and peace. Far above, there was a source of light called Lucentia protected by million fairies. It grants the power of light that sustaining any living form on the world below. But one day, the dark power once arise and try to destroy Lucentia. The dark evil named Kradyrev was thrived to blow the source of light into pieces. The evil was gone. But the world below became precarious and braced with darkness. Wispy, a young fairy, tried to chase a large piece of Lucentia but ended up falling to the underworld of Lumina. Then he met Kimo, a little mythical creature that is always alone in the bottom world. They later became friends and continue the journey to find other pieces of Lucentia. Nobody knows what would it be the land of Lumina without the light power of Lucentia. But it is also written in the book that the Hero of Light will come to save the world from eternal darkness.
This game is recommended to play with a controller.
Wishlist the game on Steam!
Join Faerie Afterlight Discord Server
Ilham Hasymi Effendi
Music & SFX
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The game so far is absolutely stellar, the artwork, music and overall game feel is incredible. I will say, however, the controls do feel a bit strange. I feel it would be more fitting for jump to be z and attack to be x, I remember it being that way a while ago, so I'm not sure why that changed.
Please at least add a way to re-bind controls, or multiple set control bindings for the player to choose from.
Still a great game otherwise! Keep it up!
Wow artwork is great! Also will the game be available on xbox?
I love the artwork and how smooth the controls are!
Amazing! platformer game (At heart I love platformer games, it's what I grew up on), art style is very colourful and the music is relaxing/chill
I did a walkthrough of the game (hope to play the full version
The artwork in this game is beyond amazing!
I love the new boss keep it up guys, i'll have a video out soon :D
The atmosphere is so beautiful, cute and relaxing! Loved it!
Gameplay-wise, it's nothing new, but it does it's job pretty well
Beautiful art and music. Please make it available on steam lol
The art style of this game is facinating
This game so awesome. I really loved it. Cool graphics, nice innovative game mechanics. Kudos
la movilidad es muy sensible
For some reason I didn't post my review here... not sure how I forgot that!
First off, let me just get something out the way. This game is gorgeous! It's so nice to look at!
Sorry, just thought that was an important thing to get off my chest before diving into my other thoughts.
When I started playing this demo, I was a bit worried that my hands would get tied in knots trying to control two characters at the same time, but the way the game is designed makes it more of a breeze than you may think. Firstly, Wispy (our floaty friend), follows Kimo (our land crawling buddy) around, so you don't have to actually move both at the same time, just Kimo. Second, you only need to really use Wispy when interacting with certain things, like checkpoints and bad guys and the like. This makes the game a much more pleasant and wondrous experience!
The fighting elements (this is where Kimo shines) are also really fun to get to grips with. If you jump and whack an enemy in flight you get bounced back a little, so you have to make sure to time things just right unless you want to fall in the wrong place.
Finally, the boss we have the privilege of fighting at the end is a real challenge, but at the same time not so much of a challenge that I had to call it quits. Every time I died I carried a little bit of knowledge into the next fight, and perseverance pays off! And that's what this game feels like it's gonna be all about. There's going to be moments you think you just can't do it, and you'll have to steel yourself and grit your teeth to make it through.
Phew, this ended up a bit more essay-like than I intended, so here's a TL:DR version: side-scrolling platformery fighty game good. Look pretty. Atmospheric and wondrous. Download and play for yourselves. Much greatness.
Thanks for all the hard work that's obviously been poured into this, and keep up the awesome job! =)
Really Beautiful game. I loved the art and music and how the mechanics flowed into each other and I wish there was more. I also found the boss to be a bit hard with the limited lives and your single attack but the fight itself was great with the different attacks from the boss.
Awesome game! I do wish Kimo's jump key was the up arrow, but I had fun nonetheless.
This game is beautyful, the art and strory, thanks for be and exist!
Dude your art style is so fricken beautiful. I'd love to know your process if you'd share
Hi. Thank you. We often post behind the scene stuff on facebook and discord.
this is an example:
This is a great game. But since I downloaded it when it's free, will it auto-update in the future?
(Sorry if this question sounds stupid)
I think it won't. You have to manually download the update. I don't know about the itch.io launcher, tho. Maybe you should check it out.
This game is absolutely gorgeous and engaging and I was actually disappointed when it ended after the spider fight. I do think it was way too easy to hurt yourself on the spider because of how small your attack is, but that might have been something you were going for. I can't wait to see what you're going to do with the spider legs upgrade in later versions. Definitely a game to keep an eye on!
I'm sorry that it's not included in the tutorial. But actually, you can change the direction of your attack with Left Stick or Arrow Keys. It allows you to attack the boss from the safer position.
Anyway, thanks for playing!
Okay so music is amazing, the visuals are phenomenon and the colors are so good !! And my little character is the cutest with its little wispy, I love the idea and I love the mechanics, the mushrooms are the trickiest so far. I loved the spider legs and Im so excited to see more. I just love everything about it and the back story too. Love you guys keep up the phenomenal work!
the update fixed all of the problems I had with the alpha when I first played. the colors and music are beautiful. The mechanics with Wispy are fun, and I would love to see more collaboration with Wispy in later boss fights.
Okay its cute and all, but I got stuck in the wall?? Don't know if this is supposed to happen.
noooo. hahaha. it's not supposed to happen at all. some colliders are too thin that you can pass through them if you're moving too fast. don't worry, I already fixed that in the next build. I will launch the fix this weekend!
First of all, amazing graphics. The colors, the art, the simple yet adorable character design has got me piqued. I like how Kimo glides through the game, it's satisfying to see! I suggest adding a save button to save progress, because I quit the game to see that I have yet to start over. It's disappointing to see. But otherwise, the graphics, the soundtrack and everything else is amazing! Would recommend to my friends.
Hi. Thank you for playing! Yeah, sorry for that. We will add the save feature on the next build. 😁
the art of the game is amazing and this should be a realy good multyplayer game but the hitbox is realy annoying i died for the spider boss some times bc the only way i could hit him was by jumping and i got damage a lot of times but is a pretty good game for alpha also i realy liked the spider boss music
hi. actually, you can change the direction of the attack with your Left Joystick or Arrow Keys. So, you can attack the boss safely from bottom with the upward attack. We are sorry didn't introduce this on the tutorial.
hi. sorry for that. the instruction in game is for XBox Controller. If you are using keyboard, use these keys:
Controls - Keyboard
- Move Kimo: Arrow Keys
- Jump: X
- Attack: C
- Move Wispy: WASD
- Interact: hold V or Space
Actually i merely like this type of game (climbing, avoiding abstacle) but amazed your creative ideas and having boss battle
hey, it's quite interesting to watch a playthrough video with non English commentary. 😁 thank you for playing!
7:50 There's an opening in the bottom-right of the room with the movable stones that the camera doesn't follow you into. I didn't fall through the world, or anything, and there seem to be platforms, so I assume it's supposed to be there.
14:50 The glyph didn't activate during the boss fight. The fairy snapped to it, but the animation didn't start. Releasing the button and pressing it again fixed it.
16:25 End screen didn't trigger.
17:35 Game freezes when quitting from main menu.
My specs, if they matter:
AMD 3900X, 64GB RAM, NVidia GTX 1060 6GB graphics card.
Again, the game is absolutely beautiful and plays well, and I hope to play it again when it's complete! Thanks for making it!
7:50 It is supposed to be a hidden area but it's not ready yet and I forgot to block it. It allows you to go there but the camera won't follow.
14:50 It seems a little bug but people find it quite often. Not only in the boss battle, this bug may appear after possessing enemy.
16:25 I think something is wrong with the camera script so it won't trigger the end screen the first time. I will look into that.
17:35 Hey you are right. I didn't notice it before. I'm not sure what causing it but I will try to fix that.
Hell no. Your spec is more than enough to play this little game. 😁
Thank you for playing and your feedback is super useful!
I like the art stile but you can't save the game
Sorry for that. We will add the save game feature to the next build. Thank you for playing. 😁
I very like the graphics, the game is not for all because it's hard, I try to go to the boss but don't have a save game option, I give you 3/5 stars, I played three times and it's frustrating.
You are not alone. 😁 Some players feel it's quite hard, but some other said it is fun and challenging. we will consider to make a new option to change the difficulty of the game.
Ah, we will surely add the save game feature to the next build. Thank you for playing. 😁
The game looks amazing.
But sadly I am a linux user, is there a way you can export to linux?
+1. Wine can't beat the performance of a native build.
Sorry, there won't be a linux version for now. But since the game doesn't need so much resource I think using Wine will be fine.
Bro this game is so good The art work is really good Good job
Really great homepage! Will check out the game though not really in a genre I understand ...
Awesome! Any chance of a mac version?
I'm sorry, for the demo build, there won't be a mac version. but the final version, it will be available for PC, Mac, and consoles. 😁😁
I'm new to games like this, and I'm glad that this great game introduced me to these type of games! Keep up the good work! <3
wtf ITSSS AMAZINGGG
Man.. you need to make Paid to this game.
its very good to be only free. Greetings and congratulations to you all ⭐♥
it's only an alpha demo. the final version won't be free. but don't worry, it won't be expensive. 😁😁
Wow, this was great. The music, gameplay, and art were all fantastic. It was the first game in a while that scratched the same itch as Hollow Knight for me. I didn't expect the combat to be as fluid as it was, so that was a nice surprise as well. I was initially skeptical of controlling two characters but it works really well! I managed to complete the demo, and can't wait for more. Props to the developer! Definitely one of the best demos I've ever played on Itch.
that is too kind. this game is nothing compared to Hollow Knight (I'm a huge fan btw). thank you for your kind words. please feel free to give us feedback/suggestion. we would like to listen more to platformer/metroidvania fans. thank you for playing. 😊
The game is fine and the art looks cool. I think this should have better keyboard controls. I understand that the game was thought for remote control, but it would be good if this recognize if one is connected or not. About keyboards, space is more useful for jump, so i got a little confused xD. But besides that, everything else was beauty and fun, good work.
I hope it comes with more mechanics.
hi. sorry about that. the final product is supposed to automatically detect the input used by the player. so, if you are using keyboard, the tutorial will show "X" to jump instead of showing "A".
we thought the space key to jump is suitable for controlling with WASD. some platformer game like Celeste use C for jump. but sure, we will consider to add an option to rebind the keyboard keys. 😊
anyway, thank you for playing!
I didn't mind the keyboard controls because they were also similar to Hollow Knight. For some reason, when Wispy had taken over an enemy I would use space to jump though and then end up in spikes :P